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COLOR MAPS

I've set the luminosity to 100% and diffuse to 0, to have
a cleaner view on the surface colors

New test :

Weighter with no options :

Weighter with no option

Weighter + Vertex normals

Weighter + Vertex normals

Weighter + Use target instead of source normals

Weighter + Use target instead of source normals
 

One more test :

Weighter with no options

Weighter + Polygon distance and direction checking